AI Insights · Timothy · January 2022
Top 5 Hospital Games Performance on iOS in France for Q4 2021
Discover the weekly download, revenue, and active user trends for the top 5 hospital games on iOS in France during Q4 2021. Data provided by Sensor Tower.
During the fourth quarter of 2021, the top hospital games on iOS in France demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at the trends for each of the top 5 games, based on data from Sensor Tower.
EMERGENCY HQ: firefighter game
Throughout Q4 2021, EMERGENCY HQ: firefighter game experienced fluctuations in both downloads and revenue. Weekly downloads ranged from a high of approximately 752 in late October to a low of 317 in early December. Revenue peaked at around $1.2K at the end of September and saw a dip to roughly $451 in late November. Weekly active users showed a slight decrease from 6.3K at the start of the quarter to around 5.6K in early December, before rebounding to 6.5K by the end of the year.
Mission Chief Fire Fighter 911
Mission Chief Fire Fighter 911 showed steady growth in revenue, peaking at approximately $801 in the week leading up to Christmas. Downloads saw moderate fluctuations, with a high of around 361 in late November and a low of 208 in late October. Active users remained relatively stable throughout the quarter, starting at 1.9K and ending at 1.8K.
Rescue Dash: Hospital Games
Rescue Dash: Hospital Games experienced significant growth in both downloads and revenue. Downloads spiked to around 949 in mid-October and saw another peak of 891 in mid-December. Revenue followed a similar upward trend, peaking at approximately $657 in early November and maintaining high levels through December. Active users started at 320 and increased to a high of 1.7K by mid-December, ending the quarter at about 1.3K.
Idle Firefighter Tycoon: Save!
Idle Firefighter Tycoon: Save! showed a moderate but consistent performance throughout the quarter. Weekly downloads peaked at around 494 in mid-December. Revenue saw its highest point at approximately $383 during the same period. Active users fluctuated slightly, starting at 3.7K and ending the quarter at 2.2K.
Fun Hospital - Tycoon is back
Fun Hospital - Tycoon is back had a quieter quarter with lower activity compared to other games. Weekly revenue peaked at around $214 at the end of September and saw a decline to roughly $106 by the end of December. Downloads were minimal, with a slight peak of 17 in late October. Active users remained consistently low, ending the quarter at about 10.
Overall, these hospital games demonstrated varied performance metrics, reflecting different user engagement and monetization strategies. For more detailed insights, visit Sensor Tower.